Dreamhackathon 2014 project.
Development time: 24 hours during the jam, still being worked on post-jam.
Download: Coming soon.
About the game: An intense two player versus game. Capture blocks and use them to melee the other player or toss it for a ranged attack.
My work: Co-designer, programming, level design and building, interface design, sound design, music, 2D art.
More information and playable version will be up soon!